Jet3D/Genesis3D specific:Klaus
Zerbe's Hoopla Cave (homepage)
The man who helped much to make 3d modeling for
Genesis3D affordable...
Tutorials : Terry Morgen:
multsub2.zip
-(637K) Making a cube actor in Max 3d, loading into Astudio, putting it in your game.
Requires Max 2.5 and CharacterStudio 2.
maxgenac.zip (1.03MB)--How to build, texturemap, and animate a
humanoid actor, then export to Genesis3d. Requires store-bought Max 2.5 and Char Studio 2.
terry3.zip (80K)-the actor
created with 'maxgenac.zip' above.
treetut.exe
(353K)-Self-extracting zip file, How to make a non-moving tree actor using Max 3d and
Nendo. Nendo is optional...No more transparent
leaf brushes!
Exporting from Max & using Actor
Studio - Cytech
Modelling a simple gun in one hour - Cytech
Creating
A Simple Object In Truespace And Converting Into An Actor file For Use With Genesis 3D. - SoftOrange
.
General Modeling
maxnendo.zip -(478K)
Vertex/face/edge modeling in 3ds Max and Nendo. You need Max (or a vertex/face/edge level
modeler) and Nendo.
maxnend2.zip -(352K)
Painting in 4d paint, and Nendo, getting per-face mapping coordinates from Nendo,
multi-sub object mapping in 3ds Max. |