Genesis3D Programming  - Genesis3D University is your resource for Genesis3D Game development



mainpage_menu.gif (4453 bytes)
2dart_menu.gif (3990 bytes)
3dmodeling_menu.gif (4513 bytes)
leveldesign_menu.gif (4781 bytes)
prog_menu.gif (4927 bytes)
yools_menu.gif (3923 bytes)
ref_menu.gif (4496 bytes)
links_meu.gif (4796 bytes)
forum_menu.gif (4089 bytes)
contact_menu.gif (4546 bytes)

Download 
Genesis3D v1.1

G3DU Forum

Official Forum


Free web hosting


Programming
http://Welcome.to/Genesis3D-University 

Programming: GENESIS3D specific:

Reference

Ineffable's Unofficial Genesis3D/ v1.0   API Reference :  ZIP File

The Genesis3D SDK in a "Help file" format
(Beta3 version maybe still a very useful "quick reference").

GENESIS3D REFERENCE (RC2) - Compiled by Geoff Stockham


NEW! Level Bitmap Intro Screen For GTest 1.1 - By: David Bonolo

NEW! Flame Thrower MOD from Gtest weapon - By: David Bonolo

NEW! Configuring GenEdit for TrilobiteShell - by Ben Wilbur / Sector7 Entertainment

Add Cheat Codes to GTEST - some code that will allow cheat codes enable for your GTEST or simular G3D game app

Charles Bloom's page (new Domain/URL): This former Eclipse member, is now a WildTangent team member, but   has alot to offer the  developer as well. Some handy utilities are here also made for the Genesis3D Gdemo1, and other related tasks. Lots of code/food for thought here too!

Genesis3D/ 1.0 API Wrapper "TDX"(2.6 Meg) - David Hof's homepage Check for new versions HERE"...comes with documentation and is opensource. Its really easy to understand even for newbies."

NEW! Visual Basic interface to G3D - (tools)Sarvian Studios has developed a VB interface for all of you Basic users out there, but they have abandoned the project and removed the file fro their website. Please don't bother them with questions about this it. However, now it is available exclusively here!

Remote Switch code: (via the Genesis3D forum)

Procedule textures (animated Textures) - Arthur Walasek/ OtherWorlds InterActive & Hewlett Packard

Simple actor code - Chris White

Posted on "Cytech's" website:

Switches & SwitchDoors ((courtesy of "Travis")

LightSwitches

Doors modifications

Teleporter entity

Improved Change Levels

D3D linear fogging D3DDrv.dll + sources (code by Jeff K)

SoftOrange Tutorials: (Anthony Chetta) Fixed links!

Displaying Your Own Logo At Genesis Startup. Download

Adding Waypoint Tracking To Actors  Download

Creating An Entity For Loading Actors That Supports Motion, Rotation, Scaling And Orientation
(No Collision Detection).
  Note: Use above Tutorial if you want waypoint tracking.- Download

Creating An Area Sound Entity For Use With /Genesis 3D Download

Creating A Background Sound Entity For Use With Genesis 3D./ Download

 

Genesis3D C++ Wrapper - Arthur Walasek

****

Natom's (Formorly Magicsoft) tutorials (www.natom.de Thomas Werth)

Making a CD player - trigger cd music from within the game Offline searching for replacment 

Advanced Chase cam -switch from first to third person view

Link fixed 8-02-01 Different Actors & Weapons view 
 
how to see your weapon and how to integerate different enemy's and different
Models for your own player depending on your current weapon.

Adding and making intro & cuttscenes videos Offline searching for replacment 

VIEW GUN Tutorial/code - example shows how to show your weapon in first person view

******

Tutorials: (Courtesy of W.O.G.)

How to:

Weapons Crosshair for GTest

Heads up Display (HUD) Warning (Gtest Hack)

Basic Heads Up Display (HUD)

New! GTest HUD (G3D 1.1 only)

Creating New Items

Creating an Actor Entity

Swimming / Drowning Actor

Have Different Actors and Show Weapons

Modifying Weapons

Combat Shotgun

Shotgun 2 & Punch

Creating Actors

Simple Actors

Creating New Items

Creating an Actor Entity

Overhead Cam , Zooming Overhead Cam , Chase Cam, Chase Cam 2  
, Advanced Chase Cam
, Special Ops Cam , Isometric Cam   , 

Genesis3D 1.0 Minimum App

GFXUtility: Animated Bitmap, button, cursor and CD play

ProjectX Gameshell, ProjectX Sound Manager

  ProjectX Media pack - WAV, MP3s, More sound implementation code help

Sound Manager 1.1 For ProjectX , Sound Manager 1.2 For ProjectX

Rabid Game Framework

Compiling GTest

Defaulting to Glide Driver

Hacking the Screen Mode , Programming Screen Modes

Keyboard Remapping

Creating an Intro with Sound & Bitmaps for Gtest

Adding a Loading... Screen For GTest GFXUtility: Animated Bitmap, button, cursor and CD play

Creating Your App , Cleaning It Up

Collision Detection

Turning and Gamma Correction

Applying Gravity

Creating a HUD - Orf

ProcBox (264 k Zip)  A little demo of some of the procedurals in Genesis. I wrote most of these (5 of 6), and they're damned fast (I wrote a bunch of great assembly). - C. Bloom

Bump (515 k Zip) Bump mapper demo. This is the bump-mapping procedural I wrote for Genesis. This might be glide only. In glide it gets an easy 70 fps (limitted only by the speed of the card). - C. Bloom

Effect.zip (63K) - Ralph Deane's Effects Manager for RGF Designer. You need to follow the directions and recompile the RGF Wrapper, at  http://www.rabidgames.com   with MSVC 6,
it makes the Gdemo entities Spout, Rain, and Falling Particles available in the Gedit Editor.

Proctest.zip  (187K) -a sample of the RGF procedurals and entities. You only need RGF Designer Pack, also at rabidgames, to see them.

Example Levels:

Level : particle.bsp Try this in GTest with the -map parameter. A demo of the Particles procedural.

Level : plasma.bsp Try this in GTest with the -map parameter. A demo of the Plasma procedural.

Level : procbox.bsp Try this in GTest with the -map parameter. A demo of various procedurals.

Game Shells: 
Something to work with besides the Gtest Application, Game Shells can be used to help run your game.

 

Get Genesis3D University on CD !

The Genesis3d UNIVERSITY [G3DU] CD 
Many tutorials, file downloads and more, all on one CD, imagine that! 
Over 530 megs of files!  Just look over all of this website, to  get an idea of the CD contents. 

To review the CD content and to Find out how to get yours.  HERE

******

 

 

 

To report "errors" and to post comments e-mail us at KenDeel@mail.com

This Website Created and Hosted by OtherWorlds InterActive.
Copyright (c)1999-2001 OtherWorlds InterActive 
All rights reserved.