Genesis3D University: team leaders - Genesis3D University is your resource for Genesis3D Game development
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Team Leaders: My Two-sense Too many cooks indeed spoil the diner. There always
needs to be a hierarchy. Someone who makes the final decision after
hearing all sides, or reviewing ideas from a brain storming session.
Someone who has the initial vision of the whole picture, he/she is the
captain of the ship. "...Administrators don't have a right for a vote on creative issues, though brain storming session are always welcome, and proposed future game designs. They have their place. It sounds good to be voting on ALL issues, but it isn't a good idea. This needs to be discussed further, no biased. This is a business but separately artists will be artist and suits will be suites. I the music industry far too money "suits" who don't know shit about music have too much control, and often over look a great band looking for a sure thing." I spent 12 years in bands and learned in the first year
that someone had to be the "big cheese" else band practice
wasn't as productive. Someone had to step in. A hockey team without
a coach? need I say more. So would the team vote democratically on ALL
issues? That everyone would be equal? That sounds great on paper but so
does Communism. ; ) The truth is that there is far too much bickering and
indifference. Creative endeavors are not the same as business
endeavors. So approaching the creation process of a game like forming a
business is shear stupidity. Read a great related article "Take
me to your leader...": from Game Developer Magazine
by Id Software's Paul Steed Here ********* Get Genesis3D University on CD ! The Genesis3d
UNIVERSITY [G3DU] CD ******
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